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BC, Surfacing / Look Development Artist, Senior

Surfacing / Look Development Artist, Senior

Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, Once Upon a Time, The 100, Arrow, Series of Unfortunate Events, Game of Thrones and Zoo.

"Visual Evolution" is our mission; we invest in constantly improving our technological and studio processes so that our artists can focus on being creative even in the lightning fast paced world of visual effects. We apply these principles to our work on some of the most VFX intensive film and television projects out there. We like a challenge. Do you?

We are seeking a Senior Surfacing/Look Dev Artist for our Vancouver studio. This is a project-based position working on a variety of projects and assets within the Look Development Department. The Sr. Surfacing/Look Dev Artist reports to the Look Development Supervisor.

The ideal candidate will have a strong Generalist background. They will be responsible for bringing to life our clients vision by helping to create both photo realistic and stylized hero assets (with emphasis on hard surface) through exceptional surfacing and look development skills. Good communication skills and collaborative traits are mandatory.

Responsibilities & Qualifications:

  • Minimum 8 years’ experience in variety of 3D Generalist role within a VFX studio with emphasis on modeling, surfacing and lighting.
  • Paint high quality textures for hero assets as assigned
  • Use Substance Painter to quickly develop hard surface assets
  • Create or apply shaders that will enhance the overall quality/look of the assigned asset
  • Take point on the look development and/or surfacing design and development under the direction of Supervisors as needed
  • Apply strong skillsets in areas such as Modeling, Lighting, and grooming as applicable
  • Collaborate with teammates to create production ready assets
  • Ensure downstream pipeline needs are considered and assets are optimized for rendering
  • Work with team members to address notes
  • Work to ensure internal and external deadlines and deliveries are met with assigned hours
  • Share knowledge and techniques with team members to improve overall team skills and asset quality.
  • Manage up to 5 artists.
  • Senior level experience in texturing and creating photo realistic & stylized textures.
  • Senior level experience in Maya.
  • Extensive experience with Substance Painter
  • Extensive Experience using Mari and Zbrush.
  • Experience creating slap comps in order to review work
  • Experience in Nuke
  • Experience in Yeti an asset
  • Experience in Marvelous Designer as asset but not required
  • Extensive Experience in constructing editable shaders based on PBR principles
  • Senior level experience in creating hard surface assets.
  • Experience in creating organic assets from photographic, concept, or cyber scan reference
  • Strong knowledge of realistic anatomy of both bipeds and quadrupeds
  • Experience in creative lighting to add visual interest for use in concept work.
  • Senior level experience using Vray as it relates to shader development.
  • Excellent communication skills in English; both written and verbal
  • Ability to work within a fast-paced team environment.
  • Contribute to a positive work environment.
  • Able to receive constructive criticism.
  • Positive attitude and flexible schedule.
  • Must showcase an up-to-date demo reel demonstrating listed skills.

 

BC Residents preferred.

375 Water Street, Vancouver, BC

Wage Range: $48.06 - $63

 

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