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BC, Pipeline TD

Pipeline TD

Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, Chilling Adventures of Sabrina, Legends of Tomorrow, Stargirl and Arrow.

"Visual Evolution" is our mission; we invest in constantly improving our technological and studio processes so that our artists can focus on being creative even in the lightning fast paced world of visual effects. We apply these principles to our work on some of the most VFX intensive film and television projects out there. We like a challenge. Do you?

Our Vancouver, Canada location is currently seeking a Pipeline TD.  This role is for an immediate, full time position. The Pipeline TD reports to the Pipeline Manager.


  • Work closely with the Pipeline teams in Vancouver, Los Angeles, and New York in order to integrate tools and facilitate the flow of work between production departments
  • Attend Pipeline meetings as required
  • Complete tasks within the time frame given by Supervisors
  • Create production software, pipeline-related tools and solutions for the different disciplines involved in the pipeline
  • Assist in the development and deployment of pipeline tools
  • Write and/or maintain Python or C++ plugins and extensions for 3rd party packages used in the pipeline
  • Write the necessary end-user and developer documentation for developed tools
  • Train and support artists to use the developed tools
  • Write PYTHON/MEL scripts for various tools for the departments


  • Analytical mind
  • Bachelor’s degree or equivalent in Computer Science, Computer Visualization, or VFX required
  • Minimum 2 years VFX experience within, film/TV or gaming
  • Strong Software Development Skills;
  • Procedural and object-oriented programming expertise
  • Ability to design and implement systems
  • Production level understanding of modular, large-scale digital asset management and version control
  • Excellent communication skills in English, both verbal and written
  • Knowledge of Production Technology/IT/IS methods, practices, and trends
  • User interface design and standard UI toolkits
  • Pipeline for at least one these discipline groups:

Modeling, UV, Texturing, Surfacing (shaders/lookdev) OR
Surfacing, Shot Lighting, Sequence Lighting, Rendering OR
Shader, Rendering, Render farm, Queuing/Dispatcher OR
Lighting, Rendering, Compositing OR
Compositing, Editing, Finishing

  • Third Party pipeline integration and plugin development for:
  • MAYA
  • ZBRUSH (optional)
  • MARI (optional)
  • GUERILLA or KATANA (optional)
  • SHOTGUN/TANK (preferred)
  • NUKE/RV (preferred)
  • PYTHON Scripting (Required)
  • PyQT or PySide (Required)
  • Revision Control Systems: CVS, SVN, PERFORCE, GIT. (Required)
  • Web development, PYTHON, AJAX, FLASK, HTML5 (preferred)
  • C/C + + (preferred)
  • MEL script (optional)
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